fix: corrected the layout of buttons in settings and text in main menu
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@@ -73,7 +73,7 @@ func (h *Handler) buildStatusText(chatID int64) string {
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text += fmt.Sprintf("\nLevel: %d | XP: %d", stats.Level, stats.XP)
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rankText := h.buildLeagueRankText(user.ID)
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if rankText != "" {
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text += fmt.Sprintf(" | %s", rankText)
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text += fmt.Sprintf("\n %s", rankText)
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}
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}
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}
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@@ -212,8 +212,6 @@ func (h *Handler) buildSettingsKeyboard(user *db.User, st *db.UserSettings, brea
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},
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{
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{Text: fmt.Sprintf("RPG: %s", rpgStatus), CallbackData: "rpgtoggle"},
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},
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{
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{Text: fmt.Sprintf("League: %s", leagueStatus), CallbackData: "leaguetoggle"},
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},
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{
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