feat: show Anonymous in league when name empty, add username to settings, show salary hint in summary
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@@ -209,7 +209,10 @@ func (h *Handler) buildSettingsKeyboard(user *db.User, st *db.UserSettings, brea
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{Text: fmt.Sprintf("League: %s", leagueStatus), CallbackData: "leaguetoggle"},
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},
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{
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{Text: fmt.Sprintf("Username: %s", user.Username), CallbackData: "username"},
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{Text: fmt.Sprintf("Currency: %s", st.Currency), CallbackData: "currency"},
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},
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{
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{Text: fmt.Sprintf("Rate: %.2f", st.HourlyRate), CallbackData: "setrate"},
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},
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{{Text: "Back to Menu", CallbackData: "back_menu"}},
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@@ -217,6 +220,22 @@ func (h *Handler) buildSettingsKeyboard(user *db.User, st *db.UserSettings, brea
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return "Settings:", models.InlineKeyboardMarkup{InlineKeyboard: rows}
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}
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// usernameCallback shows the current username and how to change it.
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func (h *Handler) usernameCallback(ctx context.Context, chatID int64, msgID int, callbackID string) {
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defer h.answerCb(ctx, callbackID)
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user, err := h.getOrCreateUser(chatID)
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if err != nil {
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return
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}
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text := fmt.Sprintf("Username: %s\n\nUse /setusername <name> to change it.", user.Username)
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kb := models.InlineKeyboardMarkup{
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InlineKeyboard: [][]models.InlineKeyboardButton{
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{{Text: "Back to Settings", CallbackData: "back_settings"}},
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},
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}
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h.editText(ctx, chatID, msgID, text, &kb)
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}
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// accentCallback shows the accent color picker (inline edit).
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func (h *Handler) accentCallback(ctx context.Context, chatID int64, msgID int, callbackID string) {
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defer h.answerCb(ctx, callbackID)
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