- Fix 'string(d)' int-to-rune conversion in rpg_test.go by using fmt.Sprintf - Fix ComputeDailyTotals dayStart logic: initial state should be StateWorking when dayStart > 0, correctly counting work from dayStart to first out event - Update README project structure to reflect new domain/handler/repo layout - Implement missing achievements: rpg_pioneer (on RPG enable) and salary_setter (on first rate set) - Add tryUnlockAchievement helper to Handler
6.0 KiB
6.0 KiB